Hey OS could you change the name of the actual forum it still says R1, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. "A quick comparison between the original Blastcore mod for Arma 3, and the new Blastcore Phoenix. Secondly these rules aren't here because some moderater thought of them one day, these rules have come to be thrue many years of running a community and seeing what works in the long term or not. Valve Corporation. ARMA 3 - MAIN ; ARMA 3 - ADDONS & MODS: COMPLETE ; Blastcore: Phoenix 2 Sign in to follow this . Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. New Blastcore: Phoenix version released By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Steam Workshop::Arma 3 However, with vanilla the block is still visible and with no where near as much concealment. Better yet, the post directly above yours. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. All rights reserved. New Blastcore: Phoenix version released! : r/arma - Reddit Arma 3 Donate. And even if you had to physically print the code out to paper and fax it to the requesting party, you MUST make it available. http://www.reddit.com/r/armadev/comments/271nht/arma_3_blastcore_edit_now_available_on_github/. Now my griping aside. By One of two always-on mods. And are running the latest CBA build, Congrats on the release man! Although it looks nice, I'm a bit concerned about how this will affect combat. This version fixes of errors. Blastcore *checks the time*Well not a full year this time Im tree months early! * Blastcore (non updated) - Smoke has a lot of orange color embers rising. But i have a bug with the Blood Mist Mod. For more information, please see our OS, further testing seems like MLRS rockets have a similar effect as the JDAM, but the effects last longer, possibly an error with the JDAMs then? But, this updated version is absolutely excellent. When vehicles explode we see a bright yellow explosion. And what ever you decide to do with the mod myself and my squad thank you for your time your work and your effort and wish you best of luck in your future projects. ARMA 3, a unique sandbox-style combat gameplay experience in the most detailed environment of the series to-date. Some of those fixes is the removal of the piss yellow explosions, giant firefly sparks, functioning smoke grenades, and fixed 25mm/30mm classnames, staying brass among others modifications. Cartoonish. Blastcore: Tracers. MX series rifles made no impact on the ground when shot, both close and far away on a variety of surfaces. ** Ammo trucksWow. Because if OS is really done with this mod, he would have given him permission to alter and redistribute it, if he asked, I'm sure of it. Got another tiny improvement that could be made. This mod is based on Blastcore: Phoenix with edits taken from Blastcore: Phoenix 2 and Arma 3 vanilla effects. Now, if i had the skill to do such a thing, i would gladly put it back there, edit free. Arma 3 Blastcore: Phoenix 2 I think their is an PROPER projects addon that lets you move faster on grass. To those that can't download: Try using a different browser, I did this and while it did not work for me, it may work for you. Webmods:http://forums.bistudio.com/showthread.php?170426-Blastcore-A3-R1http://forums.bistudio.com/showthread.php?187317-JSRS3-DragonFyre-RC-Release Flares could use work, they look the same as before, just a big ball effect, looks a bit dull And sparks coming from vehicles when you shoot them, are they supposed to be THAT yellow? If possible, it would be great to see the return of some of the effects you had in Arma 2 where the debris cloud lingers much longer for those types of munitions. *shrug* you are the one who came here ranting and raving about needing permission for code that is already licensed under the terms of the GNU GPL by somebody else (assuming that the github contributor above is correct in saying that CBA is GNU GPL) . Small arms - I am getting the effect from small arms impact on the ground but it looks like a double effect? But I think dare i say it you've over done it now. It's not perfect, but I'm excited to see where this is going. Great work. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Guess what ? SVaughan. ;). All rights reserved. But that isn't the case. If anything I thought it looked smaller than vanilla!? WebI tried removing sound mods or BlastCore, but it didn't helped. Blastcore Choose the 1080p HD version and give it time to cache before watching: Notes from my personal, non professional, visual comparison of fire & smoke between the various versions: ------------------------------------------------------------------------------------------------. Valve Corporation. and find it to be much better than vanilla. This video is created using games from Bohemia Interactive. Just destroy zamak at night, and you will see. 3 Commando Brigade is primarily a military realism unit currently based in ArmA 3. ** The smoke from gun barrels makes a welcome return. This version fixes of errors. -The burning wrecks from tanks and helicopters are glowing green. WebWould like to hear some opinions on the best Mod for explosion effects. Since its a graphical particle effect, not a (scripted) view block I guess. Wrong, gamefront was already $ucking broken , they blocked half the worlds population : What astonishes me is that people don't know this and still upload to this idiotic site, please upload to zippyshare or something for all the people living in those countries! And it would be kinda rediculous to alter the rules for the entire forum, just for one exception. Except that maybe some of the explosions are a little faster? Valve Corporation. Blastcore / BC Phoenix Comparison | Arma 3 Unless I'm missing something, this is a major flaw in the mod. You cannot just go take work and edit it and reupload without permission. 3 Commando Brigade HopeCore v4.2 WebShoot to miss then, stab to kill. Both screenshots taken at the same distance from the smoke grenade. Great job Optical Snare, great job!! Blastcore What I do care about is this attitude that someone can basically take a bunch of people's work.. put it all together (granted, with some new work added), then claim to have some sort of exclusivity over the resulting codebase. Please add more blood. With this mod it is possible to improve the graphics of the game, far beyond the default maximum settings in the game menu. Reddit and its partners use cookies and similar technologies to provide you with a better experience. So for the record, personally I like the updated Blastcore version the best. Thank you OS! Wow only 38.8mb? You find the class and properties you need and create an addon with config.cpp\\bin. All trademarks are property of their respective owners in the US and other countries. Start here! I can't see anything else being the issue. I don't care that he is asking for donations, he deserves them if somebody feels he deserves them. Blastcore Phoenix 2 v1.2(Arma 3) has been released by Opticalsnare. Set particles quality on High. This item will only be visible to you, admins, and anyone marked as a creator. Blastcore: Phoenix 2 - Page 58 - ARMA 3 - Bohemia I dedicate this track to you! It is only visible to you. Time to blow stuff up! Also make sure you have set the particles to high in the options menu. I think Merry Christmas. A3RR or "ArmA 3 Record and Replay" sets out to allow players and server owners to record and replay their game-play. Yeah everything looks very nice but the fire could be more redish in my opinion. I find it hard to believe that a community-friendly contributor such as maddmatt would say : you can use my code, lock it down, and not let anyone access the derivative work/. I think the next big thing could be opening up Arma 3 to paid user-made content. This version fixes a lot of errors caused by Arma 3 updates and changes some of the effects. BC Phoenix + JSRS needs to be on just about every server. The mod WILL get updated when OS is ready. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Espaol - Latinoamrica (Spanish - Latin America). Otherwise I have to say that this mod is a must mod and truly a masterpiece :). since blastcore appears to be (at least in part) using old code from maddmatt's ArmAEffects mod, I think that all of this hatred for HJohnson is misplaced. Last edited by *URC* 2023 ; May 8 @ 6:11am #3 Anytature May 17 @ 8:11pm Just use Blastcore murr edition withthe og blastcore on workshop, it's better. The amout of smoke is increased almost 3x what it actually is. Steam Workshop::Blastcore Murr Edition - Steam Community I don't think thats my monitor, bis fire effects look natural. in developing : Effects: Arty82mm Arty155mm ArtyCanFired ArtySmokShell BombClust BombGBU12 CannonFired GrenadeSmoke Furthermore, OpticalSnare failed to provide a licensing for his project "BlastCore". WebBlastcore phoenix v1.2 little showThanks to Opticalsnare for his amazing work It would be good to see artillery smoke volume a bit more than vanilla though! Blastcore Visuals to avoid any harm coming to you. MLRS sound - No sound for me - Only running @VTS_DuckHunt;@WW_AICOVER; in addition to it - I wouldnt expect them to cause it but cant say for sure and no time to test it out now. Their actual text is much longer and I encourage, you to read it at http://www.bistudio.com/english/licenses as you clearly lack the knowledge of how the legal side is governed when it comes to game. Opticalsnare, December 20, 2013 in ARMA 3 - ADDONS & MODS: COMPLETE, Also make sure you have set the particles to high in the options menu. I think we broke gamefront. (FPS = Frames Per Second, for those who might not know). Phoenix with edits taken from Blastcore: Phoenix 2 and Arma 3 vanilla effects. To me, the ultra dark smoke in the updated version looks kinda weird. [edit] also, if something is released into the public domain without a specific license, what do you think the legal status of that something is? ---------- Post added at 03:35 PM ---------- Previous post was at 03:29 PM ----------. TL;DR, BlastCore is open source already, must be licensed properly and must allow derivative work unconditionally as per GPLv2 specifications, And I will be fair enough to warn OpticalSnare here, this is a legally binding agreement you agreed to by using CBA. As for us, we will continue maintaining said github repository and continue providing fixing and improving one of the most visually stunning arma effect mods out there. Great so far, liking it alot. WebBlastcore phoenix v1.2 little showThanks to Opticalsnare for his amazing work Possibly the community could add their opinions on the best mod. Meaning, you don't get to do all the things that are in the full game. Barely get to enjoy the view if you know what i mean :), Its lovely, just timing seems to short for the affects. Attribute the original mod author, 2. This version fixes a lot of errors caused by Arma 3 updates and Hey OS! Frankly, OS did a much more professional job with the effects. I get the audio, but nothing visually. HJohnson saw a great mod and all he wanted to do was make it better for the community, and what he got in return was a bunch of hate and a ban from the BIS forums. Minimal on effects, being it's an explosion, very small, but. You need to sign in or create an account to do that. Steam Workshop::Blastcore Edited (standalone version) Its a shame that amazing spark effect is only produced when a vehicle that's rarely used is destroyed. I do miss blastcoreand JSRSand blood mist. May 7 @ 11:45am how to get Blastcore: Phoenix 2 help < > Showing 1-4 of 4 comments . Blastcore Phoenix is updated by som mod makers. Hmmm perhaps we need an Nvidia DLC where things like this are handed off to the GPU. Blastcore Arma 2 Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. It models real world ballistics & round. Building on 10 years of constant engine development, ARMA II boasts the most realistic combat environment in the world. Arma 3 I raise my hat to you. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. As for Arma 3 mainly using 1 core all you need to do is either check yourself or take a look at one of the many threads here on steam or on BIS own forum detailing it. So I guess you were right? If the user has selected 4 cores and enables -ht he has only using 4 cores for the game. Blastcore If you want to see BC effects in "daylight", Thirsk has daylight because of its geographic location.. Second on the AH-99, when I went to test flares, nothing appears. Blastcore / BC Phoenix Comparison | Arma 3 Mod Showcase All rights reserved. Read Bergen: June 19 by Wainscot Media on Issuu and browse thousands of other publications on our platform. Otherwise it looks great so far, still more testing to be done! 3 Commando Brigade is primarily a military realism unit currently based in ArmA 3. I'm not impressed with the changes in hopecore. I see the topic has grown with some ~30 pages since last time. Only beautiful BLAST !!! Updated version frontpaged on the Armaholic homepage. * Blastcore (non updated) - The initial explosion has brown & grey dirt and rock thrown around. Espaol - Latinoamrica (Spanish - Latin America). LJ had it spot on with his comments, thumbs up for your work too dude. Liking the mod so far, but I do have some constructive criticism. :eek: So, that's what Hjohnson keeps bragging about, that's not impressive. This mod is based on Blastcore: Phoenix with edits taken from Blastcore: Phoenix 2 and Arma 3 vanilla effects. He released it saying that anyone can edit his fix for the betterment of the mod, but got shot down simply because OpticalSnare did not give him permission to fix it. This mod is based on Blastcore: Phoenix with edits taken from Blastcore: Phoenix 2 and Arma 3 vanilla effects. This is an open source version of Blastcore for A3 (*link removed*) that has many fixes to it. I still think my suggestion of adding some lingering blood mist would substantially contribute to your already stellar mod. This version fixes of errors. I can't download it too. hmmm, i have some .rpt errors with the new blastcore. I was wondering If we will get that awesome Gau8 avenger effect that you made for Arma 2 again. Our better still, let me download your new 'made from scratch' graphics improver. As you can see, the single Hesco block is completely engulfed in smoke when using Blastcore, making it invisible. Not a big deal. Smoke - Whilst it looks fancy, there is way too much smoke for each smoke grenade there is it possible to tone down the quantity? Do not, exploit the mod commercially and 3. I unfortunately have to go shopping today with my mum looking forward to watching my fuel gauge go down sat in traffic or deal with maniacs with their shopping trolleys. ArmA 3 blastcore phoenix 2 Also one more thing OS I've been meaning to ask you. initialization routine. Why would i. I will just continue to use this mod and get actual updates from other sources. We're an ArmA 3 clan using British military tactics and equipment to try and Game updates Looks sick man. Blastcore Cookie Notice Please see the. Its great to see talented mod-makers pulling off amazing missions, add-ons and mods as free content, but if we manage to find some incentive for the best mod-makers to develop more content, I think we can raise the bar even higher. Uploader withSIX. Blastcore smoke. ArmA 3 blastcore phoenix 2 I think I largely prefer the smoke from the non-updated version. Can we get this moved to the A3 forum though? Task force radio and AGM. I don't use this mod, I don't really care if it succeeds or if it fails. WebJan 6, 2015 @ 1:59am "A quick comparison between the original Blastcore mod for Arma 3, and the new Blastcore Phoenix. What did however work for me was using a proxy from the UK. People are sick of waiting an " official statement " and just assume the author is gone. This version fixes of errors. By Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. in developing : Effects: Arty82mm Arty155mm ArtyCanFired ArtySmokShell You can hardly see the flame effects, this isn't necessarily your fault as ArmA spawns the smoke clouds from the ground not from the top of the flames like a real fire. Valve Corporation. You don't want to see too much consistency when several burning vehicles are close together. Perhaps OS can answer whether or not running Blastcore on the server makes a difference? Other changes include better Satellite view, better colors and enhanced readability. ;). And I think someone here said the smoke burns out faster now, to improve the FPS?? Looking for some Chinese food this weekend? Blastcore Yelp's Top 5 Chinese Restaurants In and Near Clark-Garwood: Do Web10 min Work Video.Sandbox Showcase of the Blastcore: Phoenix 2 Mod for Arma 3 Blastcore: Phoenix 2 Mod: http://www.armaholic.com/page.php?id=23899 Only beautiful BLAST !!! 99% of this mod is the work of Alias, I just made the modules. All Pro. Did you try running it without TMR? Blastcore: Phoenix 2. Web10 min Work Video.Sandbox Showcase of the Blastcore: Phoenix 2 Mod for Arma 3 Blastcore: Phoenix 2 Mod: http://www.armaholic.com/page.php?id=23899 OS you have done a splendid job once again. Arma 3 Blastcore: Phoenix 2 (view1) - YouTube with f11 and f12 dont work if i paly in sp, with the mission in mp folder, i start alone.. how i can recruit friendly men? Since Ive gotten no errors about missing CBA, I assume that isn't necessary? Blastcore Smoke Grenades Problem ie. BlastCore Yelp's Top 5 Chinese Restaurants In and Near Clark-Garwood: Do